Toys get “people” interested. It does not matter whether you are a child or a grown adult, everyone likes to play. As long as the play is fun and not harmful or offensive to
anybody, this type of human activity will brew curiosity which then leads to the building and learning of additional technical skills to become better at play.
Through games and toys, teaching science and technology is a great way of reaching out to students especially to students who have no interest with science, technology, and engineering. Keeping bored students is half the battle. Properly giving them what they need to learn is the other half. We make this easy by having educational toys aid with learning and we hope that such toys can be applicable towards the advancement of science and technology.
When compared to reading and learning from a book, which is most often the traditional way of learning, participating through toys and games allows an individual learn quicker than reading a book. Games and toys provide simulations where individuals can actively participate and experience chemical reactions, physical changes, see microscopic organisms, and so forth at your own will from their homes or in the classrooms.
Play as a means of learning basic skills can be aided effectively with toys. These toys help individuals rapidly learn every step of the way. We must be careful to start easy and then offer challenging problems. The failure to do this will render the toys as learning aids useless because if a toys becomes hard it is not fun. If it is not fun, for most people (especially for children), motivation levels will waver and the learning process is disrupted.